Eskandar is the lowest of the low among the crew of the Navy sloop
Tipred. As ship’s boy, he runs messages, gets the dirtiest jobs and
tries to stay out of his betters’ way. It is a dull but safe life,
for the tired old Tipred patrols a shipping lane to nowhere and
nothing ever happens to disturb their peace.
lives the voice of Teodar, who has guided and guarded him all his
life, and who is teaching him magic. Teodar is a mystery; he won’t
say who he is or why he is helping him. Eskandar has stopped asking;
the voice is his only friend, and that is all that matters to him.
his ship, Eskandar has to use his secret magic and manages to defeat
the monsters. Now his enemies know him and his humdrum life becomes a
maelstrom of action – fighting monsters, desert robbers and even more
necromancer who wants him killed? And what about those mighty wyrms
in the sky, are they friend or foe? Follow Eskandar’s adventures as
he gathers a strange band of companions in his battle against
terrible enemies in The Road to Kalbakar, Book One of Wyrms of
Kellani, he has no idea how much his dull life in the navy is about
mighty jinn and liberating Kalbakar Keep makes him aware of his past
– and his future.
the defender of Bodrus the Sleeping God. Quite a change for a
one-handed seventeen-year-old, five-feet-plus ship’s boy.
aided by the jinn and a bunch of pirates, threaten the Sleeping God’s
safety. As Bodrus’ defender, Eskandar is the one to foil their
plans. But for that he needs an army. An army of kids…
Pasandir, a grand fantasy adventure in a world of wyrms, steamships,
magic and mayhem!
capture a powerful Qoori fourmaster warship, and used her cannons to
blow up the pirate harbor of Brisa. Victory!
glory of a job well done, and soon the voice of Teodar in his head
summons him north, where new and even more powerful pirates create
havoc on the seas.
kids. Teodar sends them by airship to Smalkand, a deserted cave
system on the coast of their own Pasandir Peaks. On arrival, Eskandar
and his companions discover their new home harbors some
away, Eskandar and his small group find themselves under attack from
Bokkaners and other minions of their ultimate nemesis, the lich lord.
lands of the Hizmyran kingdom await our heroes in ‘The Bokkaners of
the North’, the third book of Wyrms of Pasandir.
fire destroyed her parents and their business. Now the 15-year-old
orphan follows the wyrmcaller, using her mercantile genius to sell
his honestly gained loot and finance his battle against pirates and
branch out. A large cargo of confiscated foreign goodies brings in
much more gold than she had expected, and with that money she opens
her first trade center.
powerful trader, she dives into the business world of the Weal
Nations; battling scheming financiers and protecting the rights of
the people she employs.
land and at sea, conquering pirate vessels, islands and important
companies on her way to become a rich and powerful High Merchant.
With the acquisition of the great WyDir airlines company, she became
a power in the lands of the Weal, and now she is ready to expand.
and rich country to the north. This brings her into conflict with the
local guilds, who have a monopoly on all businesses in that kingdom.
hold over the king. Soon, Shaw finds herself embroiled in a battle
demanding all her grit and ingenuity to win.
rebellion. To save her plans, Shaw must not only defeat the guilds,
she must prevent a civil war as well!
he now lives in Roosendaal, a town near the Belgian border.
he served for thirty years as a Scoutmaster. Professionally, he
earned his bread in various business capacities.
– where he explained to foreigners the wonders of the Dutch language
and customs – until Governmental budget cuts terminated both the
school and his job.
Rune Books label and appear at Amazon and many major on-line
bookstores, both in print and e-book.
characterized by their positive mood. Equality and friendship,
courage and determination, humor and growth form some of the colors
with which Horsman paints his stories. His worlds and their peoples
are diverse and full of adventure. And behind it all there is always
that dusty scent of old death so characteristic of dungeons, and the
smell of dragons, kobolds or other denizens of other worlds.
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The Road to Kalbakar – CHAPTER 1 – SHIP’S BOY (EXCERPT)
A trickle of sweat running down my spine called me back to the present and the hot tropical sun. With my dark gray skin, I didn’t have to worry much about sunburn, but the perspiration on my neck had dried to a horrible itch. Almost ritually, I scratched at it with the hook I have for a right hand and wished I could scratch at the boredom as well. Here we were, nearly a week out from Dvarghish Harbor, and not a single ship sighted.
The lieutenant shifted his bulk again, and I eyed him warily. It wouldn’t be the first time those heavy boots of his mashed my toes.
Suddenly, a flash of sky-blue uniform on the companion-ladder and a hearty laugh froze the lieutenant in mid-step. My exhaustion evaporated as the broomrider set foot on the quarterdeck.
We all stepped aside to make room for our passenger. Kellani of the Kell was a powerful girl with straight, short hair, a hawkish nose and a grin that nailed me to the deck planking as she lifted one reddish-brown hand in a salute.
There haven’t been many girls in my life; only the little shrews at the orphanage who were as horrible as the little bullyboys. I had avoided both like the plague.
Then I joined the navy. The Tipred was a mixed crew, but all female sailors were ancient; way past twenty. That made the arrival on board of a tough girl of my own age a Major Event. Especially one who was both nice to look at and one of those awesome broomriders. She was much bigger ‘n me, but I’m used to that. I’m disgustingly small for my seventeen years. “Skinny little beast,” the nice orphanage keepers used to call me.
I peered around the lieutenant’s back, hoping beyond hope the girl would discover I existed. I’d seen her often enough since she came aboard, but she never ever noticed me.
This time I must’ve breathed or something, for she did see me and winked. Navy discipline went by the board, and I grinned back like a maniac.
‘Strange ship at forty-one!’ The hoarse cry from the masthead made us all jump. The girl craned her neck, but then she must’ve realized the other ship wasn’t visible from the deck yet, for she smiled ruefully. Her hand went to the crooked broomstick on her back, and for a long second she looked about to fly away and investigate.
Then she relaxed as another cry followed the first.
‘Ship’s a threemaster barkentine; Ahaude, out of Dvarghish.’
I knew Ahaude. She was a Kell ship, a coal carrier. Like us, she’d be bound for Port Naar, the navy outpost on the desert coast.
The broomer caught my eye and gave a regretful smile. Maybe she’d also hoped for something exciting, like pirates.
I gave her a slight shrug and an apologetic grin. Welcome to the Tipred. Nothing ever happens here.
Lieutenant Wylmer had his usual moment of indecision. Big body, slow mind.
‘Let’s check up on her, Quartermaster,’ he said finally. ‘Show the navy’s presence.’
The petty officer was a stolid type, a real seaman, and he saluted without showing his thoughts.
‘Aye aye, sir.’ He relayed the order to the helmsman beside him, and the Tipred turned to intercept the big coaler.
Wylmer looked around the quarterdeck. ‘Where’s the little runt?’
Another of his games, I thought, exasperated. I’m at my post, fool; right behind you. Where else would I be?
Wylmer turned, his puffy face scowling like a rabid pug dog.